Media art:

ANTI-STORYTELLING IN MOVING IMAGES

Video art was born in the 1960s out of the need to reflect on and experiment with the possibilities that the television could offer by breaking free from the reality of the television schedule. It has undergone various changes over the decades, dealing from time to time with different issues related to the ever-changing video…

Media art:

In search of Virtual Reality

The birth of Virtual Reality   “Virtuality was born right then. Before, geometry allowed for piloted deformations between the pre-demential and the fantastic (the anamorphoses) or a veristic rendering of the landscape (perspective) but also the illusion of the thickness of matter (the trompe l’oeil). But the space, the one we have to deal with…

Media art:

Anti-storytelling

Before approaching the task of writing this article, I spent quite some time wondering what anti-storytelling is – not only trying to place this word within my personal vocabulary, but also trying to understand what it means within Western art history. Without pretending to offer a single, absolutist definition, I also hope that this article…

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